Computer Graphics

Computer Graphics of Engineering(BE) videos According to syllabus of Institute of Engineering(IoE), Tribhuvan University (TU)

Intermediate 0 (0 Review ) 35 Students enrolled
Last updated Thu, 19-May-2022 Nepali
What will I learn?
  • After the completion of this course, students will get the complete knowledge of Computer Graphics.

Curriculum for this course
140 Lessons 17h 0m
0. Marks Distribution
1 Lessons 2m
  • 1. Introduction 2 Minutes Free
  • 1. History of Computer Graphics 3 Minutes Free
  • 2. Application of Computer Graphics 1 Minutes Free
  • 3. Random Scan Display 3 Minutes
  • 4. Raster Scan Display 5 Minutes
  • 5. Random vs Raster Scan Display 2 Minutes
  • 6. CRT 2 Minutes
  • 7. Some Terminologies 2 Minutes
  • 8. Numericals 4 Minutes
  • 1. Scan Conversion 2 Minutes
  • 2. DDA Algorithm 8 Minutes
  • 3. Numerical 1 (DDA) 5 Minutes
  • 4. Numerical 2 (DDA) 5 Minutes
  • 5. Bresenham's Line Algorithm Concept(redo) 5 Minutes
  • 6. Bresenham's Line Drawing Derivation 16 Minutes
  • 7. Bresenham's Numerical 1 14 Minutes
  • 8. Bresenham's Line Drawing Algorithm Concept with Negative Slope 7 Minutes
  • 9. Bresenham's Algorithm Numerical (Negative Slope) 11 Minutes
  • 10. Mid-Point Circle Drawing Algorithm 16 Minutes
  • 11. Mid-Point Circle Drawing Algorithm Procedure 4 Minutes
  • 12. Numerical of Circle Drawing Algorithm 11 Minutes
  • 13. Concept of Midpoint Ellipse Drawing Algorith 7 Minutes
  • 14. Midpoint Ellipsse Drawing Algorithm (Part 1) 18 Minutes
  • 15. Midpoint Ellipse Drawing Algorithm (Part 2) 12 Minutes
  • 16. Ellipse Numerical 13 Minutes
  • 1. Translation 5 Minutes
  • 2. Scaling 5 Minutes
  • 3. Fixed Point Scaling 14 Minutes
  • 4. Rotation 8 Minutes
  • 5. Rotation Numerical 4 Minutes
  • 6. Rotation about Arbitrary Pivot Point 11 Minutes
  • 7. Rotation about Arbitrary Point Numerical 8 Minutes
  • 8. Shearing 7 Minutes
  • 9. Shearing Numerical 8 Minutes
  • 10. Reflection 4 Minutes
  • 11. Reflection about Line y=x 7 Minutes
  • 12. Reflection about y=-x 6 Minutes
  • 13. Reflection about y=mx+c 8 Minutes
  • 15. Viewing Pipeline 4 Minutes
  • 16. Viewing Pipeline Terminology and Process 5 Minutes
  • 17. Window to Viewport Mapping 8 Minutes
  • 18. Windows to Viewport Numerical 10 Minutes
  • 19. 2-D clipping 4 Minutes
  • 20. Cohen-Sutherland Algorithm 10 Minutes
  • 21. Cohen-Sutherland Numerical 6 Minutes
  • 22. Special Case on Cohen Sutherland 6 Minutes
  • 23. Liang-Barsky Line Clipping Algorithm 13 Minutes
  • 24. Liang-Barsky Numerical 12 Minutes
  • 1. Translation 5 Minutes
  • 2. Scaling 7 Minutes
  • 3. Rotation Concept 8 Minutes
  • 4. Rotation about an Axis Parallel to One of the Co-ordinate Axis 9 Minutes
  • 5. Rotation about Arbitrary Axis 19 Minutes
  • 6. Rotation Numerical 24 Minutes
  • 7. 3D Reflection 7 Minutes
  • 8. 3D Shearing 10 Minutes
  • 9. 3D Viewing 9 Minutes
  • 10. Projection Concept 2 Minutes
  • 11. Parallel and Perspective Projection 3 Minutes
  • 12. Orthograpic and Oblique Projection 8 Minutes
  • 13. Prespective Projection Derivation 10 Minutes
  • 14. Vanishing Point 2 Minutes
  • 1. Introduction 3 Minutes
  • 2. Parametric Continuity Condition 2 Minutes
  • 3. Geometric Continuity Condition and Hermite Cubic Spline 14 Minutes
  • 4. Bezier Curve 9 Minutes
  • 5. Properties of Bezier Curve and Numerical 9 Minutes
  • 6. Numerical 2 9 Minutes
  • 1. Plane Surface 6 Minutes
  • 2. Plane Equation 8 Minutes
  • 3. Polygon Meshes 3 Minutes
  • 4. Steps in 3D Object Modeling 2 Minutes
  • 1. Introduction 3 Minutes
  • 2. Back face Detection Algorithm 14 Minutes
  • 3. Depth Buffer Method 8 Minutes
  • 4. A-Buffer Method 6 Minutes
  • 5. Scan Line Method 5 Minutes
  • 1. Algorithm to Simulate Ambient 7 Minutes
  • 2. Basic Illunination Model 3 Minutes
  • 3. Ideal Diffuse Reflector 3 Minutes
  • 4. Phong Illumination Model 5 Minutes
  • 5. Surface Rendering Method 3 Minutes
  • 6. Goraud Shading 7 Minutes
  • 7. Phong Shading 4 Minutes
  • 1. Introduction to OpenGL 4 Minutes
  • 2. CallBack Function 3 Minutes
  • 3. OpenGL Data Types 6 Minutes
  • 4. Color Commands 3 Minutes
  • 5. Drawing Pixel,Line and Polygon 12 Minutes
  • 6. Lighting 5 Minutes
  • 7. Viewing 4 Minutes
  • 1. 2076 Chaitra
    • Q.N. 1 2 Minutes
    • Q.N. 2 22 Minutes
    • Q.N. 3 7 Minutes
    • Q.N. 4 14 Minutes
    • Q.N. 5 6 Minutes
    • Q.N. 6 1 Minutes
    • Q.N. 7 14 Minutes
    • Q.N. 8 4 Minutes
    • Q.N. 9 3 Minutes
    • Q.N. 10 2 Minutes
    2. 2075 Ashwin
    • Q.N. 1 0 Minutes
    • Q.N. 2 12 Minutes
    • Q.N. 3 9 Minutes
    • Q.N. 4 14 Minutes
    • Q.N. 5 7 Minutes
    • Q.N. 6 3 Minutes
    • Q.N. 7 5 Minutes
    • Q.N. 8 6 Minutes
    • Q.N. 9 1 Minutes
    3. 2076 Ashwin
    • Q.N. 1 4 Minutes
    • Q.N. 2 13 Minutes
    • Q.N. 3 7 Minutes
    • Q.N. 4 20 Minutes
    • Q.N. 5 8 Minutes
    • Q.N. 6 7 Minutes
    • Q.N. 7 2 Minutes
    • Q.N. 8 2 Minutes
    • Q.N. 9 1 Minutes
    • Q.N. 10 1 Minutes
    4. 2078 Bhadra
    • Q.N. 1 0 Minutes
    • Q.N. 2 9 Minutes
    • Q.N. 3 13 Minutes
    • Q.N. 4 6 Minutes
    • Q.N. 5 11 Minutes
    • Q.N. 6 4 Minutes
    • Q.N. 7 8 Minutes
    • Q.N. 8 9 Minutes
    • Q.N. 9 3 Minutes
    • Q.N. 10 5 Minutes
    5. 2075 Chaitra
    • Q.N. 1 2 Minutes
    • Q.N. 2 7 Minutes
    • Q.N. 3 5 Minutes
    • Q.N. 4 5 Minutes
    • Q.N. 5 11 Minutes
    • Q.N. 6 2 Minutes
    • Q.N. 7 7 Minutes
    • Q.N. 8 5 Minutes
    • Q.N. 9 1 Minutes
    • Q.N. 10 1 Minutes
    Requirements
    • Students are required to have the knowledge of Computer.
    Description

    The videos herein are strictly based on syllabus of Institute of Engineering Tribhuvan University, Nepal promoting "e-Learning in Nepal" and are made with intention to provide guidance to the "Bachelor in Engineering(BE) appearing students", for securing good results. The course tries to cover all the lessons of Computer Graphics with the solution of most frequently asked questions in final exam of BE with theories and numericals. We strongly believe that, viewers will be benefited from these videos and the thirst of curiosity of viewers will be quenched! Feedbacks and suggestion to improve are always welcome and highly appreciated!

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    Includes:
    • 17+ Hours On demand videos
    • 140 Lessons
    • 30 Days Subscription
    • Access On Mobile And Web

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